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Proposals for Dodgeball

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Proposals for Dodgeball

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i agree with the idea of a scavenger hunt-- sending clues via text message and leading to some sort of prize -KM


I'm just making this up as I go... buuUUUuuut....

 

What about a game of "catch Eric Rudolph?"

 

Here's what I'm thinking. We all meet in class and one person is designated to be "Eric Rudolph." The Unabomber is given a certain amount of time to go anywhere in the city (s)he chooses to hide. Everyone else will be the "FBI," who has to board a bus or a bike or any other form of transportation __EXCEPT A CAR OR TAXI!!!!!__ So the FBI is kinda meandering around aimlessly until Eric Rudolph gets board and decides to turn himself/herself in. As soon as Eric Rudolph compromises his/her hideout, (s)he must send out an alert message on Dodgeball telling the FBI the name of the place where (s)he is. Then everyone must use dodgeball to determine the address of Eric Rudolph's location and get there as fast as possible. What ever FBI agent gets there first wins! As soon as a winner is designated another alert message is sent to dodgeball letting everyone know Eric Rudolph has been "captured" and to reconvene at campus.

 

A few rules (you know... for fun.)

 

1) __Absolutely NO CARS OR TAXIS__

 

2) Where ever Eric Rudolph decides to show his face MUST have a street address. It cannot be, say, in the middle of Golden Gate Park underneath the weird tree next to the pile of dog poop and crack needle.

 

3) NO Internet is allowed. Only dodgeball and a paper map.

 

4) NO phonebooks are allowed. Only dodgeball and a paper map.

 

5) NO 411 calss are allowed. Only dodgeball and a paper map.

 

6) The FBI Agents must keep moving at all times. They cannot sit around campus waiting for the slippery bomber to get lonely.

 

7) Eric Rudolph's hideout must be accessible to everyone. I.E. No titty bars. No women's restrooms.

 

8) I automatically win.

 

-dp-


 

how about reverse freeze tag? one person is it, while everyone else is frozen. It has to go release them. RH


 

What about playing a game of catch with our cell phones, I throw my phone to one person and they catch it, first person to drop it is out like a fiend. No just kidding. But seriously. With relating to the reading in the sense of "Mobs" we should acquire a taste for playing "Mafia."

Here are the rules:

The game of Mafia is about convincing others, about being able to lie believably, and about being able to figure out if other people are lying. It will reveal a lot about players to each other, and probably works well with text messaging.

 

Game Setup

 

The game of Mafia is played by an odd number of people. Good numbers are 9, 11, or 13. Players are either townspeople or Mafia. In addition, one of the townspeople is the Inspector. Who plays what is determined at random. Starting with 3 Mafia members is generally recommended however.

 

Order of Play

 

The game takes place over the duration of several "days" and "nights". Play begins at the start of the first "day", and proceeds as follows:

 

Everyone discusses who might be in the Mafia. Eventually, a vote is recieved via text and the (un)lucky candidate is run out of town (or lynched, or tarred and feathered, or... You get the idea).

 

As they are run out of town (of whatever), the player gets to make one final statement. (Usually announcing who he or she thinks is the real mafia member)

 

This first person thus removed from play becomes the Moderator.

 

Night falls. Everyone goes to sleep (by closing their eyes).

The Moderator tells the members of the Mafia to send he or she a txt.

 

The members of the Mafia then select someone they will murder, by pointing at people until they all agree on one, murdering that person by a "deadly txt."

The Mafia then close their eyes.

 

The Moderator tells the Inspector(s) to open his eyes. (This happens even if the Inspector(S) has been killed, or run out of town.)

 

The Inspector then points at a suspect. The Moderator nods "yes" if that person in the Mafia, or "no" if they are innocent. The Inspector then closes his eyes.

 

The Moderator announces the coming of the morning, and the name of the luckless victim. Embelishments on the method of death can get pretty fun at this point.

 

The townspeople, realizing that their previous council did not root out all the evil, return to step one and play proceeds from there. Pretty fun huh? -MW


 

Scavengers

 

Classic school-yard scavenging augmented by digital social networking. The more people who have camera phones or digital cameras, the more plausible this will be.

 

Goal:

Two teams compete in a harrowing scavenger hunt to separate the men from the boys.

 

Players:

One referee. The referee remains at base and handles managerial tasks. Records who found what, where, and when. Maybe follow along with dodgeball's cool google map feature, take some screenshots, that kind of thing. Keeps track of what the teams have yet to find.

 

Team A: Half of the class, equipped with a camera of some sort.

 

Team B: The underdogs. They should also have a camera.

 

Preparation:

Make sure the class members are all friends. On dodgeball, anyway.

Make sure everyone's city is set to 'San Francisco.'

Divide into two teams, making sure that each team has at least one camera.

One list of things/people/places/phenomena to be photographed is generated by the referee. When creating the list, referee, remember that this is scavenging in the 21st century. Here is a sample list:

 

1. A ping pong table

2. A dead zone (prove it!)

3. Six or more pigeons

4. A teammate asking directions from a tourist

5. A waitress taking an order

 

The list should be as extensive as possible. Once the lists are given to each team, let the games begin.

 

Rules:

1) Every item must be photographed with at least two members of the team in the photo to be valid. You may not make a random passer-by an honorary member of your team. Don't even try it.

 

2) Once you find and successfully photograph an object, send a check in w/shout (?) stating what it was.

 

 

Hints:

Don't forget the look nearby function when looking for physical things.

Divide and conquer. Members going solo can check-in w/shout to their teammates when they've found something.

Don't forget, everyone on the other team can hear you when you shout, so be careful about stating your finds. Conversely, "! Team B is for Butt!" is not very sporting but it is funny.

 

Prize:

The thrill of victory.

 

 

Enjoy,

Lou P.


 

My idea was also somewhat of a scavenger hunt, but I like the one above this better. -Robin


 

I really like the Google Map tool. I was thinking maybe to have a kind of multi-player find-and-kill kind of game. Half of the people are the players who use their laptops to control the (non-)virtual characters on the Google Map. The characters on the map are the rest half of the class, moving physically in town. When a character notices another person from class they "kill" them (by messaging the name to someone independent).

- Lior.

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